I Can’t Remember a Time I Didn’t Need You

작품 설명
Set in a city that has been overtaken by an unprecedented fog, I Can’t Remember a Time I Didn’t Need You is an immersive adventure game exploring the complex relations between cultural representations, surveillance, and the everyday experiences of Black Trans people. Infrastructures of bureaucracy and monitoring permit and restrict access to the game, forcing users to reconsider their own identity and sense of belonging. In this immersive adventure, Brathwaite-Shirley focuses on grieving, remembrance, and hope for the experiences of Black Trans people, creating an archive that centres and upholds their right to life. Thanks to Weise7 for technical collaboration. The work was co-comissioned by QUAD.
원문을 참고해 정리한 검토용 레코드
- 작가
- Danielle Brathwaite-Shirley →
- 제작연도
- 2020
- 매체
- Installation
- 주제
- Installation
- 공개일
- 2021-01-18
- 출처
- transmediale ↗